#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include "uicontrol.h"
#include "mycharactor.h"
#include <QQmlContext>
#include <QCursor>

int main(int argc, char *argv[])
{
    QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
    QGuiApplication app(argc, argv);
    app.setOverrideCursor(QCursor(Qt::BlankCursor));
    qmlRegisterType<MyCharactor>("com.fs.Controls", 1, 0, "MyCharactor");

    QQmlApplicationEngine engine;
    UiControl control;
    engine.rootContext()->setContextProperty("control", &control);;

    const QUrl url(QStringLiteral("qrc:/main.qml"));
    QObject::connect(&engine, &QQmlApplicationEngine::objectCreated,
                     &app, [url](QObject *obj, const QUrl &objUrl) {
        if (!obj && url == objUrl)
            QCoreApplication::exit(-1);
    }, Qt::QueuedConnection);

    engine.load(url);

    control.initUI();
    return app.exec();
}
